Pokédex display

Page 4 of 4 Previous  1, 2, 3, 4

View previous topic View next topic Go down

How should the Pokedex and its sprites be? And how do we communicate the Pokedex message? Multiple answers option has been activated to save time.

22% 22% 
[ 18 ]
10% 10% 
[ 8 ]
1% 1% 
[ 1 ]
7% 7% 
[ 6 ]
11% 11% 
[ 9 ]
10% 10% 
[ 8 ]
5% 5% 
[ 4 ]
5% 5% 
[ 4 ]
7% 7% 
[ 6 ]
22% 22% 
[ 18 ]
 
Total Votes : 82

Re: Pokédex display

Post by Joyfulldreams on Fri Apr 02, 2010 10:51 pm

Instead of doing that, Sai, I would rather go for re-drawing and then using filters in photoshop to add a pixelated look. ;3
avatar
Joyfulldreams
Illustration Team
Illustration Team

Illustration Team Leader Administrator
Gender : Female
Posts : 1121
Age : 22

View user profile http://joyfulldreams.tumblr.com

Back to top Go down

Re: Pokédex display

Post by Aki11 on Fri Apr 02, 2010 11:06 pm

Tho sai's way is pretty useful too, i would've never thought of using that methodXD which filter specifically joy?Owo
avatar
Aki11
Staff

Animation Team Animation Team Leader
Gender : Female
Posts : 1157
Age : 25

View user profile

Back to top Go down

Re: Pokédex display

Post by Guest on Sat Apr 03, 2010 6:18 am

ohhh that could work sai >w>

...but creating pixel art (from scratch) is not really easy :/ takes patience.

Guest
Guest


Back to top Go down

Re: Pokédex display

Post by Joyfulldreams on Sat Apr 03, 2010 10:05 pm

I'm sure there's a whole section of 'pixelate' filters in photoshop. But I think it's the 'mosaic' filter. You can adjust how pixely you want it to be, too, which is perfect. ;3
avatar
Joyfulldreams
Illustration Team
Illustration Team

Illustration Team Leader Administrator
Gender : Female
Posts : 1121
Age : 22

View user profile http://joyfulldreams.tumblr.com

Back to top Go down

Re: Pokédex display

Post by SaiTurtlesninjaNX on Sat Apr 03, 2010 11:51 pm

When posting your redrawen pokemon sprites. You should post both the pixelated and not pixelated pokemon sprites so we can compere them.

_________________
I'm Sai. I'm one of the developer's of the method that we used for the pokémon Voices/sounds. If you have any questions just PM me and I will help you.

[center]Check out my YouTube Channel. I'm been doing Pokémon Special / Adventures videos.
http://www.youtube.com/user/SaiTurtlesninjaNX
avatar
SaiTurtlesninjaNX
Staff

Voice Team
Gender : Male
Posts : 817
Age : 27

View user profile http://www.youtube.com/user/SaiTurtlesninjaNX

Back to top Go down

Re: Pokédex display

Post by dabeatmaster123 on Sun Apr 04, 2010 1:22 am

I really think the pokedex should be like the ones in the games they are based of, with the exact sprites. Because the pokedex does become more advanced through time. They should just have text instead of a voice reading it. The pokedex holders could read it themselves
avatar
dabeatmaster123
Audio Team
Audio Team

Music Team
Gender : Male
Posts : 379
Age : 21

View user profile http://dabeatmaster123.deviantart.com/

Back to top Go down

Re: Pokédex display

Post by Nol on Sun Apr 04, 2010 8:43 am

dabeatmaster123 wrote:
I really think the pokedex should be like the ones in the games they are based of, with the exact sprites. Because the pokedex does become more advanced through time.

Still, in the games, it's not really supposed to be as if the pokedex shows a digitized drawing, it's as if it's an actual photo of the subject.

dabeatmaster123 wrote:
They should just have text instead of a voice reading it. The pokedex holders could read it themselves

That's what's gonna happen, only the trainers don't directly read it, only skim through important stuff and paraphrase it. I think the text should still be there, but not prominent (the "text" could even be scribbles so that the "attentive readers" aren't tempted to pause the video).
avatar
Nol
Audio Team
Audio Team

Music Team Illustration Team
Gender : Male
Posts : 322

View user profile http://www.youtube.com/user/Arcasaurus

Back to top Go down

Re: Pokédex display

Post by The Strawberry Cult King on Sun Apr 11, 2010 3:00 pm

To be honest, I always imagined the Pokédex display followed the console it was on. The first generation Dex had a black and white display, the second had limited colors to prevent it using major amounts of data, while later models were advance enough to display '16-bit' colour.

As for if sprites or drawing...I'd go with sprites for the first two generations to give it a blocky, not as advanced feel, while switching to hand-drawn 3rd gen+, to make it look more advanced.
avatar
The Strawberry Cult King


Gender : Male
Posts : 42
Age : 24

View user profile

Back to top Go down

Re: Pokédex display

Post by Sponsored content


Sponsored content


Back to top Go down

Page 4 of 4 Previous  1, 2, 3, 4

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum