Sound Effects

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Sound Effects

Post by Guest on Sat Apr 10, 2010 6:03 am

Here's a bunch I got already: Click

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Re: Sound Effects

Post by Supernova on Sat Apr 10, 2010 5:35 pm

Interesting. I listened to the ones I could online adn here's what i thought:
in general, I thought the sound effects were good and useable but I had some ssues with some of them;
the multiple footsteps sounded like a set of footsteps with a badly failing heartbeat to go with it;
the leaves rustling sounded like a polythene bag to me :S;
I don't get what "grass crunch" is.

I particualarly liked the one of the sets of footsteps (forget which) and the fire sound effects Smile

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Re: Sound Effects

Post by Guest on Tue Apr 13, 2010 10:55 am

i like the exploding water one O: how did you do that?
and some of the files are .wav format.. can you convert them? >w>
but i can hear background noise in some. is there any way you can improve the quality? (i heard you can get rid of bg noise with audacity, but i dont know how. ask kamuro. >.> )

and btw, thanks for doing this~ OwO you're the only person who tried so far i think. >w>

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Re: Sound Effects

Post by Guest on Tue Apr 13, 2010 11:29 am

Well I got them from a couple of sound effect websites by googling them and from a post Kamuro made some time ago. I'll try to convert the .wav ones as well.

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Re: Sound Effects

Post by Aki11 on Tue Apr 13, 2010 11:37 am

pretty good sound effects stellar, and i really appreciate ur effort;w; Is it possible for you to get some sound effects from the pokemon anime itself? or at least provide the links if you aren't able to rip the sound off. even if the sound has osts inside, i think it should be okay if they aren't too loud (I could try to see if i can remove it as background noise), but preferably without talking and all8D

and everyone, it's best if you everyone else could help us too>w<

eg: pokeball opening sound, pokeball hitting something, walking on grass (since ash travels in forests a lot) pokemon attacks and anything else you guys think could be usefulC:

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Re: Sound Effects

Post by Guest on Tue Apr 13, 2010 12:25 pm

Ok, I'll try that I've got a DVD of the first season so maybe I could so something with it. Can you give examples of the attacks or sound effects I could rip?

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Re: Sound Effects

Post by Marley on Tue Apr 13, 2010 2:06 pm

Iiiiiii don't know if that's such a good idea.
Wouldn't there be copyright concerns with ripping sound straight from the anime? I mean, considering that just by doing this project we're putting ourselves in hot water anyway...
x_o I'm just paranoid is all.

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Re: Sound Effects

Post by Mrtweetums on Tue Apr 13, 2010 2:48 pm

Nah, I don't think so. We're not ripping the voices, just the effects, which don't entirely belong to them. (right?) and even so, the disclaimer would provide info on what belongs to who.


*whew! ...oh...yeah.

If we were to use pikachu's voice from the anime, we would more likely be sued...cause pikachu's VA is technically on a contract, belonging to the pokemon tv series.

...so, we avoided your sound effect problem Marley, but a new one just risen.

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Re: Sound Effects

Post by Guest on Tue Apr 13, 2010 2:53 pm

Wait so if we use a voice actor to voiceact Pikachu we could be sued? How does that work?

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Re: Sound Effects

Post by Mrtweetums on Tue Apr 13, 2010 2:55 pm

No no, I was referring to the fact that people wanted to use pikachu's voice (including me) DIRECTLY from the anime. Now THATS illegal.


Using a fan voice actor to voice pikachu is perfectly fine, of course.
But where will we find a VA who can simulate a pikachu sound?

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Re: Sound Effects

Post by Guest on Tue Apr 13, 2010 2:58 pm

Oh my bad. I'm sure one of the voice actors here can do it or if not someone will come along.

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Re: Sound Effects

Post by Guest on Tue Apr 13, 2010 3:36 pm

Stay on topic people! The sound effects we need came be found here.

But, since I'm a nice person, I'll post the list here:

NEEDED CHP 1 SFX:

FOOTSTEPS
*RUNNING FOOTSTEPS ON GRASS*
*MULTIPLE HARD RUNNING FOOTSTEPS IN GRASS*
* NORMAL SPEED FOOTSTEPS ON THE GRASS*
*MULTIPLE NORMAL SPEED FOOTSTEPS IN GRASS*
*SLOW FOOTSTEPS ON GRASS*
*SINGLE LOUD FOOTSTEP ON GRASS*
*FEET LANDING IN GRASS*
*NORMAL SPEED FOOTSTEPS ON ROCKY SOIL*

POKEBALL RELATED
*FWISH AS POKEBALL RETURNS TO GREEN*
*TCH OF RED PICKING UP POKEBALL*
*POKEBALL LANDING IN GRASS*
*HOLLOW THUNK AS POKEBALL HITS NIDORINO*
*HOLLOW CLACK ON GRASS OF EMPTY POKEBALL HITTING GROUND*
*DOZENS OF CLATTERINGS ON GRASS AS RED DROPS ALL THE EMPTY POKEBALLS*
*KE-CHAA OF POKEBALL OPENING*
*CLICK OF REMOVING A POKEBALL FROM BELT*
*FWISH OF POKEBALL SPINNING IN AIR*
*POOF OF SMOKE ESCAPING POKEBALL*
*POOF AS NIDORINO DISSAPEARS IN THE SMOKE OF THE POKEBALL*
*HIGH BEEP OF POKEBALL*
*ZUUP AS CHARMANDER IS SUCKED INTO BALL*

ATTACK RELATED
*BURST, THEN PULSING OF WATER – POLI’S WATER GUN ATTACK*
*SPLASHING WATER HITTING SOLID SURFACE*
*PWHOOSH OF WATER BEING REFLECTED*
*FLAMETHROWER-ESQUE SOUND OF CHARMANDER’S EMBER ATTACK*
*SOUND OF MEW’S REFELCTION BARRIER*

MISC.
*EXCITED CHATTERING OF CHILDREN*
*SOUNDS OF NATURE (i.e .chirping, wind, leaves swishing, etc.)*
*THUD OF FABRIC KNOCKING TOGETHER –RED RUNNING INTO ROCKET GRUNT 1*
*SOUND OF TALL GRASS RUSTLING*
*WHOOSH OF AIR AS MEW FLIES BY*
*FIRE HITTING THE GRASS AND BURNING GROUND*
*RUSTLING OF BUSHES*
*TAK OF POKEBALL HITTING CHARMANDER*
*CRASH OF BUSHES AND TWIGS AS RED POPS OUT*
*DRAGGING OF POLI’S BODY AGAINST DIRT AND GRASS*
*RUSTLE OF LEAVES*
*THUD OF RED’S KNEES HITTING GRASS AND SOIL*

some of these are going to be difficult/downright impossible to make with normal everyday things (mew's reflection barrier comes to mind), but feel free to try.

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Re: Sound Effects

Post by Marley on Tue Apr 13, 2010 5:14 pm

Mrtweetums wrote:Nah, I don't think so. We're not ripping the voices, just the effects, which don't entirely belong to them. (right?) and even so, the disclaimer would provide info on what belongs to who.


*whew! ...oh...yeah.

If we were to use pikachu's voice from the anime, we would more likely be sued...cause pikachu's VA is technically on a contract, belonging to the pokemon tv series.

...so, we avoided your sound effect problem Marley, but a new one just risen.
I dunno, they may have foley artists to create the sound effects. In that case it would definitely be their property.
They may not, but just in case I think it's best we either come up with our own or use (preferably free) pre-recorded ones from the internet.
The whole thing is likely to be their property, and even if it's technically not we'll run a much higher risk of getting slapped with a C&D if we do. It's the kind of negative attention we really don't want to attract... I just don't think it's a good idea.

Anyway, I think I'll try to record some myself once I get back to my mum's house. There's always so much NOISE here. ]x

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Re: Sound Effects

Post by Aki11 on Tue Apr 13, 2010 7:17 pm

Well, as much as how I'd ideally hope for original sound effects, the pokemon anime's are professionally and specifically made for pokemon itself. And the quality and professional aspects would be much better in comparison to recording by oneself and all. (really, finding the right sounds and recording them is such a chore... the same for finding sounds online... okay, at least for me<_<) sounds like opening a pokeball for example, is specially created and not really your everyday sound and all.

to stellar: as mentioned by rain, the list of sound effects are all there in her post above and the topic she linkedC:

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Re: Sound Effects

Post by whatthechuck3 on Tue Apr 13, 2010 8:37 pm

@tweet: Wasn't it Chibi who did it really well earlier?

Anyway these sound great (I was thinking about trying to make some homemade ones earlier...that would've been fun, lol)

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Re: Sound Effects

Post by Guest on Wed Apr 14, 2010 6:08 am

well, even if we rip off from the anime, it's not going to be that easy to notice anyway. i mean, there's going to be alot of noise, OST, talking..

But I will not agree on ripping Pikachu's voice from the anime. never. >.>

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Re: Sound Effects

Post by Marley on Wed Apr 14, 2010 7:15 am

We're going to have to credit them, though. If we don't, someone's going to notice and we'll be in much, much deeper water. It's inevitable; the sounds are very distinctive and while most people won't be able to tell, someone will, and all it takes is one person to notice.
And when we credit them everyone's going to know anyway.

Sure, it may sound better, but I really don't think it's worth the risk.

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Re: Sound Effects

Post by Guest on Wed Apr 14, 2010 7:26 am

Then we need someone to find pokeball opening sound. >.>
but for um, less distinctive sound like smoke, i think it's ok.
not to mention what we're doing now is illegal anyway. <w<

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Re: Sound Effects

Post by Guest on Wed Apr 14, 2010 7:43 am

I found a Pokeball opening sound but its ripped from Super Smash Bros. Here. It's short but its all I could find.

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Re: Sound Effects

Post by Guest on Wed Apr 14, 2010 7:53 am

oh, quite good, i think. OwO

Do you want to be an official sound effects manager? >w> But that means you will have to do a lot of sound effects hunting and ripping. You have to be hardworking. And you'll get Snorlax under your name. : )

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Re: Sound Effects

Post by Aki11 on Wed Apr 14, 2010 8:43 am

i ripped a pokeball sound from this: http://www.youtube.com/watch?v=9MSzDW7bFKw&feature=related

but I was hoping to find better ones because this one sounded kinda airy...

and i found the smash bros ones too stellar8D but it didn't sound rightish to me, so...

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Re: Sound Effects

Post by Guest on Wed Apr 14, 2010 12:08 pm

@Ezu: I wouldn't mind being a sound effects manager, sounds good.

@Aki: The Pokeball sound you found is miles better than the SSB one at least so till a better one is found we could use it.

Here's a list of Chapter 1 SFX I have so far from RainbowMunchies' List:

Footsteps
Running Footsteps On Grass
Multiple Hard Running Footsteps In Grass
Normal Speed Footsteps On Grass
Multiple Normal Speed Footsteps On Grass
Slow Footsteps On Grass
Single Loud Footstep On Grass
Feet Landing In Grass
Normal Speed Footsteps On Rocky Soil

Pokeball Related
Fwish As Pokeball Returns To Green
Tch Of Red Picking Up Pokeball
Pokeball Landing In Grass
Hollow Thunk As Pokeball Hits Nidorino
Hollow Clack On Grass Of Empty Pokeball Hitting Ground
Dozens Of Clattering On Grass As Red Drops All The Empty Pokeballs
Ke-Chaa Of Pokeball Opening
Click Of Removing A Pokeball From Belt
Fwish Of Pokeball Spinning In Air
Poof Of Smoke Escaping Pokeball

Attack Related
Burst Then Pulsing Of Water - Poli's Water Gun Attack
Splashing Water Hitting Solid Surface
Pwhoosh Of Water Being Reflected
Flamethrower-Esque Sound Of Charmander's Ember Attack

Misc
Excited Chattering Of Children
Sounds Of Nature
Thud Of Fabric Knocking Together - Red Running Into Rocket Grunt 1
Sound Of Tall Grass Rustling
Whoosh Of Air As Mew Flies By

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Re: Sound Effects

Post by Aki11 on Thu Apr 15, 2010 1:14 am

Thanks for compiling them up stellar>W< and really appreciate yr work;w; But i still hope that everyone else could follow stellar's example and help us find the sounds too>W< the more the merrier right?

Some of them I find that they are suitable but needs to be lengthened and or that the pitch needs to be changed, i'm still fairly new to audacity and all but I'll see what I can doC: Don't hesitate to help change it too everyone if you have programs like audacity and have to know how to helpCX

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Re: Sound Effects

Post by Skotein on Mon May 10, 2010 5:23 pm

The sounds you have so far are good, but they're in low-quality mono instead of stereo. If you want, when I get the chance this week, I can compile some sounds that are needed for ep. 1 and post them here. They're in stereo, and a bit more preferable for a smoother-sounding production. Wink

Also, what is your guys' plan for sound design? Just putting sounds against clips isn't going to make them sound very realistic; the sound effects will stand out too much.

I'm more than willing to work on building sound environments and ambience for all the different scenes so they'll sound very natural to the ear and will match movements across the screen through the headphones, but that would require having the freedom to place every sound into the animation myself. I have Logic Pro, which is top-of-the-line audio editing software that I use for both sound design and music, so it wouldn't be very difficult at all.

I don't want to be rude or anything, but it's a lot more efficient to have one person with good sound effects doing all the sound design than having a hodgepodge of different sounds from three+ different people...you get to have too much inconsistency with sound quality and the viewer starts to get distracted by it. Sad

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Re: Sound Effects

Post by Goddess_of_Random on Mon May 10, 2010 6:33 pm

Here are three more that may possibly be added to that list.

Pokeball Related
Fwish As Pokeball Returns To Green
Tch Of Red Picking Up Pokeball Or maybe someone catching a poké ball which was what I was actually doing. [Yes, I have a poké ball in my room]

Misc
Thud Of Fabric Knocking Together - Red Running Into Rocket Grunt 1
There's actually 3 different sounds from that. Don't know which is best. But yeah, I had to run into my bed several times to get that recording. My roommate thought I was nuts. -_-'

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Re: Sound Effects

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